iPhone Tutorial for Creating a Splash Screen
Introduction:
Some people asked me about creating a splash screen in iPhone. So today I am going to write a simple tutorial on creating splash view for your application. I will write another post on good looking splash page as well. Its really a small thing but have a really good [...]
Stanford University offers FREE 10-week iPhone App Development Course
available as a FREE iTunes U [...]
Simple Calculator Tutorial
You can already build a Hello World application (I hope so). Now, let’s try to build something more interesting with more user functionality.
Start Xcode, create new project Window-Based Application, name it Calculator, create a View Controller, name it Calc, create a view name it Calculator.
You have to create one object, few variables and methods in [...]
These tutorials are from 71 squared. They run through the steps to creating a game on the iPhone in tremendous detail, and include source code. Included are in-depth videos.
Here they are:
iPhone Game Programming – Tutorial 1
iPhone Game Programming – Tutorial 2 – Image Class
iPhone Game Programming – Tutorial 3 – SpriteSheet Class
iPhone Game Programming – Tutorial [...]
This is a great tutorial by Tom Saxton from Idle Loop Software on the Google Mac Blog.
In September, my small software company shipped our first iPhone app, a grocery list program called Grocophile. One of the most common requests from our users was the ability to exchange data over the Internet. Greg Robbins of Google’s Mac [...]
This tutorial will show you how to populate a table using UITableView, NSMutableArray and Navigation-Based application for iPhone and how to create detail view. Tutorial includes example code, sample project and pictures from Interface Builder.
First thing we need to do is to create a new project, Navigation-based Application and call it for example “MyUITableView”.
Open RootViewController.h and [...]
From Max Horvarth Blog: How to detect iphone model
#import <sys/utsname.h>
enum {
MODEL_IPHONE_SIMULATOR,
MODEL_IPOD_TOUCH,
MODEL_IPHONE,
MODEL_IPHONE_3G
};
@interface DeviceDetection : NSObject
+ (uint) detectDevice;
+ (NSString *) returnDeviceName:(BOOL)ignoreSimulator;
@end
@implementation DeviceDetection
+ (uint) detectDevice {
NSString *model= [[UIDevice currentDevice] model];
// Some iPod Touch return “iPod [...]
TBXML is a light-weight XML document parser written in Objective-C designed for use on Apple iPhone / iPod Touch devices. TBXML aims to provide the fastest possible XML parsing whilst utilising the fewest resources. This requirement for absolute efficiency is achieved at the expence of XML validation and modification. It is NOT possible to modify and [...]
From Max Horvath Blog:
I recently found out, that even though according to the documentation sizeToFit on a UILabel will take into account the numberOfLines property, it simply doesn’t.
You have seen variable heights of UITableViewCell in iPhone applications like App Store, Address Book, SMS and so on. These applications have a UITableView as main part, but [...]
From matt drake blog: play a short sound in iphone sdk
Here is the a summary of the steps I took in the video:
Create a View Based iPhone Application
First, create a view based iPhone application in XCode and add a button to your view that will play the sound. If you need a refresher on how to [...]